In this course students are introduced to the fundamentals of developing a distributed application system based on the client/server paradigm. Students learn how to design and implement client-server applications based on TCP/IP network protocol suite, and to use sockets in Java programming environment to set up reliable (TCP) or unreliable (UDP) communication between two hosts.
Student learn by developing sample console, windows, or browser applications such as Chat applications, File Transfer applications, or simple role based multi-player games such as Chess. Security of the application is enforced by learning to use Secure Socket layer (SSL) or HTTPS API as secure communication protocol.
The goal in this course is to make students aware, through hands-on work, of the challenges of a networked/distributed application, such as performance, delays, reliability, synchronization, scalability, and security issues.
Prerequisites
CSTP 1202, CSTP 1105.
Missing prerequisites?
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How to register
This course is offered as part of a VCC program only.
Course schedules
Select your program to see the available course schedules.
| CRN# | Duration | Delivery | Location | ||
|---|---|---|---|---|---|
| 60214 |
May 7, 2026 to August 13, 2026 |
Lab | VCC Downtown Campus | See full schedule |
Online courses listed without scheduled meeting times can be completed on your own schedule.
Contact us
If you have any question, please email at advising@vcc.ca.
† This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.